@startuml
sprite $hourglass_end [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000000000003FFFFFFFFFFFFFFFFFC100000000000000
0000000000000003EFFFFFFFFFFFFFFB0000000000000000
00000000000000001AFFFFFFFFFFFE600000000000000000
0000000000000000002BFFFFFFFF70000000000000000000
000000000000000002AFFFFFFFFFE7000000000000000000
00000000000000006FFFFFFFFFFFFFD30000000000000000
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000000000006FFFFFFFFFFFFFFFFFFFFFFFF100000000000
00000000000DFFFFFFFFFFFFFFFFFFFFFFFF800000000000
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00000000009FFFFFFFFFFFFFFFFFFFFFFFFFF30000000000
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0000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000000
0000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
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00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_HOURGLASS_END(_alias) ENTITY(rectangle,black,hourglass_end,_alias,FA5 HOURGLASS_END)
!define FA5_HOURGLASS_END(_alias, _label) ENTITY(rectangle,black,hourglass_end,_label, _alias,FA5 HOURGLASS_END)
!define FA5_HOURGLASS_END(_alias, _label, _shape) ENTITY(_shape,black,hourglass_end,_label, _alias,FA5 HOURGLASS_END)
!define FA5_HOURGLASS_END(_alias, _label, _shape, _color) ENTITY(_shape,_color,hourglass_end,_label, _alias,FA5 HOURGLASS_END)
skinparam folderBackgroundColor<<FA5 HOURGLASS_END>> White
@enduml